Thursday, January 3, 2013

Mustache eye wear?


A little illustration for Nate Williams creACTIVISTS site. Plus I finally got to try out my Manga Studio app! The excercise is a Must(have)stache. I’m getting a little older and I need my glasses more and more soooooo…
Here’s the gallery: creACTIVISTSEyestaches

Wednesday, January 2, 2013

Double the Dragon, Double the Fun


Double Dragon.
This is a game with so much awesomeness going for it that its hard not to love it. I grew up playing the arcade version of the game at a local neighborhood convenience store. This was one of those places where they had maybe two or three fluttering flourescent lights and what must have been 20 year old pickles in jars on the counter filled with Reanimator bright green pickle juice. Tucked away in the front corner of the store was a line of literally the cream of the crop arcade stand up machines. It really puzzles me, looking back, to understand how this store had such great games. I doubt that the crotchety older gentleman who owned the place knew what he was doing when he was picking which games to put in his store. Maybe he was a time traveller, knowing that his proper selection of grade A game choices would set up a lifetime of illustration fodder for me. Yeah, thats it. Thank you, you space-time continuum tripping sourpuss. Thank you.
Ah, but I digress. The home version of Double Dragon on the Nintendo, as well as the arcade, was perfect in its simplicity. The main difference being the one player aspect of the NES port (but I’ll go on about that later.) The game is perfectly simple; it tells you all you need to know about your motivation for the coming beat down that will be laid to the evil Shadow Warrior gang in the first couple seconds of gameplay. There is no long written out intro, there is this:
WHHHHHHHHAAAAAAT??!!
Those dudes just gut punched your girl and walk away with her like an evil marching band! It’s on like Donkey Kong.
And so you travel through this relatively short yet ridiculously difficult game learning new moves, fighting new enemies and getting closer to rescuing your girlfriend.
As I said, the main difference between the home NES version and the arcade game was the number of players. The arcade game, which came out first, offered two player, simultaneous beat em up action. The players would work side by side, as brothers Billy and Jimmy Lee. The storyline was to rescue their uh, collective girlfriend from this rival gang. So kids around the world got used to fighting side by side with their primary color clad brother in a display of brotherly love that was downright sickening.
On the other hand, the NES port of the game disposed of the two player together aspect entirely. I’ve read online that this was because programmers had problems making the NES work well with the simultaneous fighting but I offer you a different reason. I think that the way Jimmy Lee is revealed in this game offers a bit more exitement to the storyline. In the arcade game, you work your way through the gang until you meet machine gun toting Willy. He is the boss of the gang and when you defeat him, you save your girl. In the home port, after defeating Willy, it is revealed that the until now invisible Jimmy Lee was behind the capture of your beautiful girlfriend. WHAT?! Bro come on, really?
So the game takes on this underlying sibling rivalry that wasn’t really present in the original. I like it, you can do what you will with it.
SO anyway, whew! On to the illustration. This game always makes me think of the Warriors film. Gosh I love that movie. Can you dig it? The costumes, the feel of the atmosphere and the ridiculous attitudes of the characters just made it so fun. In a way, this illustration is dedicated to the fun of that film as well as Double Dragon. In my mind, they go hand in hand.
double-dragon-web-final
The characters, Abobo and Chin Tamei even make an appearance in this illustration because what fanboy doesn’t remember the sheer terror when an Abobo appeared or the utter frustration that was fighting Chin?
This is an original illustration made for the bros at PaletteSwap. I was honored to be able to choose the theme for January for the video game cover art blog. My theme: Double Dragon of course!
So, if you’d like to hang this guy on your wall and remember the good ‘ol days with a couple of spiteful, angry brothers, you can go and order a print at my shop.
Main Pic Web

Tuesday, December 4, 2012

Giant Robot Post-It Show 8 preview


It’s that time of year again…
The time of year where you struggle to find the perfect gift for your weirdo brother or sister. Well look no further because the Giant Robot annual Post-It Show is here again!!
Curated by the lovely and talented pair of Mark Todd & Esther Pearl Watson, the Post-It Show is now in it’s eighth incarnation. Post-Its are $25 each- cash and carry- for original artwork from world renowned artists!
Stop by Giant Robot 2 in Los Angeles on December 8th from 6pm-10pm and you’ll be able to rub elbows with the masters. Most art sells on opening night so get there early!
Screen Shot 2012-11-25 at 4.02.04 PM
For my theme this year, I decided to go with some of my favorite deceased professional wrestlers. Come buy them.
Rick-Rude-web
Ravishing Rick Rude
December 7, 1958 – April 20, 1999
hawk-web
Road Warrior Hawk
September 12, 1957 – October 19, 2003
bigbossman-web
Big Boss Man
May 2, 1962 – September 22, 2004
mrperfect-web
Mr. Perfect
March 28, 1958 – February 10, 2003
machoman-web
Macho Man Randy Savage
November 15, 1952 – May 20, 2011
bambam-web
Bam Bam Bigelow
September 1, 1961 – January 19, 2007
Thanks to deadwrestlers.net for the information.

Saturday, November 17, 2012

Illustration Friday- ZOOM


Image
Illustration Friday- ZOOM
For whatever reason, I thought of Rear Window and I wanted to paint Jimmy Stewart with googly eyes. Remember kids, you can never go wrong with googly eyes. Never.

Thursday, October 4, 2012

We barf because we love…


It’s not an uncommon thing to say that everyone shows love in their own way. In fact, I’m sure that love looks different in different parts of the world. Yet I sure can’t understand why we have people use the term “love birds.” Um, people, have you seen birds take care of each other? They literally vomit into each other’s mouths. INTO THEIR MOUTHS! Ahem..uh forgive me my friend…just had to get that out.
My wife had a parrot when she was growing up that would fling her deliciously regurgitated nuts and millet up and fling it all around her room. Then she would stare at you with her love eyes and go, “Kiiiiiiiiiiiiiwiwiwi” in a soft voice. She only knew one word, her name. Kiwi. Kiwi lives at the in-laws house. Just for the record, she lives there because of our crazy bird blood-craving cats and not because of my callous, vom-hating heart.
At any rate, I wanted to make a card for all you lovers out there and somehow it got synthesized with my feelings about Kiwi regurgitating on me. Here you go!

You can go right ahead and order one or five thousand of these or my other cards over at my Etsy shop.

Sunday, September 16, 2012

Abobo lives, brother!


Still working piecemeal on this illustration project. If you don’t know Abobo at this point you really should.
He’s a Double Dragon villain but more importantly he is the star of his own video game:Abobo’s Big Adventure. I had no part in this game…I just think it’s fantastic. It is fun and highly playable. Did I mention it is free? If you are the kind of awesome that I think you are, you can figure out how to hook up a controller to your computer and play it that way. Do the Googles bro.
Original Abobo:
Image
This is something like how my Abobo will be looking:

Original Abobo image courtesy of the Sprite Database

Saturday, September 1, 2012

New sketch

Here’s a sketch for something I’m working that will be done in a few months…
Just thought I’d share. ;) Have a great Saturday!
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